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	<title>Gaming Room &#187; the dig</title>
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		<title>Detonado para o The Dig</title>
		<link>http://www.gamingroom.net/dicas-e-solucoes/detonado-para-o-the-dig/</link>
		<comments>http://www.gamingroom.net/dicas-e-solucoes/detonado-para-o-the-dig/#comments</comments>
		<pubDate>Sun, 28 Jun 2009 01:44:12 +0000</pubDate>
		<dc:creator>LichKing</dc:creator>
				<category><![CDATA[Dicas e Soluções]]></category>
		<category><![CDATA[the dig]]></category>

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		<description><![CDATA[Guia completo para o Game The Dig! Em inglês&#8230; The Dig Complete Walkthrough Ian Ng Wai Yip(hkcat@hk.super.net) General note: In this solution, YOU represent Boston Low. Word(s) written in block letter means it is a hotspot, so that you can use and pick-up etc. The beginning Outside the Shuttle, examine the TOOL CHEST. It is [...]]]></description>
			<content:encoded><![CDATA[<p>Guia completo para o Game The Dig! Em inglês&#8230;</p>
<p><span id="more-1122"></span></p>
<p>The Dig Complete Walkthrough<br />
Ian Ng Wai Yip(hkcat@hk.super.net)</p>
<p>General note:<br />
In this solution, YOU represent Boston Low. Word(s) written in block<br />
letter means it is a hotspot, so that you can use and pick-up etc.</p>
<p>The beginning<br />
Outside the Shuttle, examine the TOOL CHEST. It is called FLYING PIG.<br />
Use PEN ULTIMATE(in your inventory) talk to Core about the pig. She*ll<br />
deploy the pig into space.<br />
In space, use the pig. You should pick up all the tools inside it.<br />
Then use Pen Ultimate to talk to Borden, ask him about the nuclear<br />
explosive.. He will tell you where the first bomb should be setup.<br />
Go to Quadrant 2. You*ll find a TARGET SURFACE. Use ZERO-G DIGGER to<br />
smooth the rough surface. Then you can setup the bomb. Remember to use<br />
the ARMING KEY to active the bomb.<br />
Talk to Borden again, he*ll tell you where the second bomb is placed.<br />
Go to Quadrant 3. A BOULDER block the target surface. Use SHOVEL to<br />
remove the rock. Then setup the bomb. Remember to use the ARMING KEY<br />
to active the bomb.<br />
Now back to the shuttle. Talk to Borden and watch the explosion.</p>
<p>You and your team will back to the asteroid. Examine the ODD<br />
PROJECTION. Use zero-g digger on the projection. A METAL PLATE is<br />
found. Push the metal plate. Push the metal plate on the right too.<br />
You can find another 2 ODD PROJECTIONS on the left. Dig it and push<br />
it. A DARK TUNNEL appear. Go inside.<br />
Inside the asteroid, a PEDESTAL is found. Move towards it. Put the<br />
PLATES on the SQUARE INDENTATIONS&#8230;&#8230;</p>
<p>Alien Planet<br />
You are now on an alien planet. Go to the CLEARING. You*ll find 3<br />
*?*S. First go to the one at the left. There is a alien space ship.<br />
Inside the ship, there is a CHEST. Open it and you can find a DEVICE.<br />
Then take the HANGING WIRE. A ghost appear. After the ghost gone, take<br />
the wire and the ENGRAVED ROD. Then go to the *?* at the top. There<br />
are some graves. Use shovel to dig the grave. Pick up the JAWBONE and<br />
TUSK.<br />
Then go to the rightmost *?*. Use the DEVICE, it point at the dirt.<br />
Use shovel to dig. You can find a BRACELET.<br />
Back to the DAIS. The ghost appear again. Dig the SMALL HOLE. Brink<br />
will fall into the hole and die.<br />
You and Maggie will go down to the NEXUS. Magi will go away, left you<br />
work alone. Walk around the room, you*ll find a PLATE and a PURPLE ROD<br />
on the ground. Examine the purple rod, there are four sharps on it. It<br />
is the key to open those SEALED DOORS. You try to enter the code, but<br />
you don*t success because there is no power.<br />
Go to the DARK TUNNEL. Open the AIRLOCK. It is a COMMAND CENTER. There<br />
is a GLOWING PANEL. A LIFELESS CRYSTAL is found. But you don*t know<br />
what is it for.<br />
Go to to the RAMP. Look Down from the EDGE. A loose LENS is found. You<br />
need to put it onto the LENS SLOT to repair the power machine. You<br />
notice there are two panels. Use the CONTROL PANEL, input the<br />
following code: 4 purple, 2 yellow and 1 red. Then use the TRIANGULAR<br />
BUTTON on the left. A robot come down and pick up the lens. Input the<br />
code again: 5 purple, 4 blue and 1 red. Use the triangular bottom<br />
again. The robot will repair the lens. Before you leave the power<br />
room, remove the LOOSE PLATE and take the BLUE CRYSTAL.<br />
Now use the purple rod to open the door left to the dark tunnel. The<br />
open and you can go on the TRAM.</p>
<p>The Museum<br />
There is a WEAKENED DOOR beside the tram call. But you can*t open it.<br />
Then walk outside. There is a FOSSIL on the ground. Watch it and it is<br />
useful! Go to WATER. A monster eat a alien turtle. Examine the WATER,<br />
you can find a underwater cave, but you can*t go there.<br />
Go to up. There is a STRANGE DEVICE. Use it. If the LENS (just under<br />
the strange device) is at right position, when you push the switch, a<br />
crystal appear. Hold the switch for one or two second, a LIGHT BRIDGE<br />
is created. (You can see a beam appear at the map too)<br />
Go into the door. Pick the GLOWING CRYSTAL and the TABLET. Look at all<br />
the displays. You*ll learn more about LIFE-CRYSTAL and EXPLOSIVE<br />
CANISTER.<br />
You*ll find a RED ROD on the floor. There is a door. Go inside, you<br />
find Magi is working there.<br />
Back to nexus. Use the life-crystal(the glowing crystal) on Brink.<br />
Brink is revived. Then use the red rod to open the door left to the<br />
column. But when you press the tram call, no tram appear! You know the<br />
the glowing panel in command center is the tram control. You need to<br />
repair the lifeless crystal. You and Brink go to the museum. Brink<br />
will help you to open the weakened door. Inside the door is a pool of<br />
life crystals! Pick up the CANISTER on the floor. And pick up some<br />
life crystals.<br />
Go to the water. The Monster eat turtle again. Brink run away. In<br />
order to go to the underwater cave, you must kill the monster. You<br />
examine the LOOSE BONE. You find you can rebuild the turtle. The head<br />
goes at the top left, with the blunt (without bumps) end of the head<br />
facing north east.  Attached to the head is a small, thin neck bone<br />
with the thinner end attaching to the head. That neck bone attaches to<br />
the first (and largest) set of fins, which look sort of bent forward,<br />
and have two very large joints.  The second and third set of arms come<br />
immediately afterward, moving downward in size.  After that is<br />
back/rib bone section, followed by the pelvis, then a thick, large<br />
bone, which attaches to the tail, the pointed end of which faces lower<br />
right. Put the canister into the turtle, and apply the life crystal.<br />
The monster will be killed by the *turtle bomb*. You can go to the<br />
cave now. (If you still don*t understand, check the fossil)<br />
In the cave, you can find an ORANGE ROD and PLATE.</p>
<p>The Plateau<br />
Use the orange rod to open the door right to the dark tunnel. Walk<br />
along the path. There is a crack on the path. Jump to the other side.<br />
Use shovel to push the BOULDER to form a bridge. Continue walking. You<br />
can see another STRANGE DEVICE. Adjust the lens and create the light<br />
bridge. Then walk across the water fall and enter the CREVICE. In the<br />
cave you can find a BLUE CRYSTAL. Then go to the plateau behind the<br />
light bridge. A monkey-liked creature (critter) steal a part of the<br />
door. You need to find it. Pick up the COVER, RIB, DOWEL and ROD on<br />
the floor. Use dowel on the wheel-liked thing*s hole. Then use the<br />
pole on the pin. And then use the rib on the hook. Finally put the rod<br />
on the cage to form an trap. Walk to the hole in the upper right part<br />
of the screen, and search through the holes until the little critter<br />
runs out.  Taking care NOT to come too close, move downward and left,<br />
back around the wheel shape and up again once you pass it.  Move right<br />
and scare the creature in that direction.  He will walk right into the<br />
trap.  Use the bracelet on the critter, then let him go.  Use your<br />
shovel on the cave a little to the left of you, widening it enough for<br />
you to enter. Go inside and use the device.  There will now appear an<br />
indicated spot by the device.  Dig there to retrieve the MACHINE PART.<br />
( remember to take the rod with you.)<br />
Back to the sealed door. Use machine part and the cover on the panel.<br />
The door will open.<br />
Inside the room, pick up the PLATE can the GREEN ROD. Pick up the TWIN<br />
SCEPTERS. Use it on the FAINT LIGHT. A moon map appear. The BLUE<br />
SCEPTER control the small moon, the gold control the large moon. You<br />
need to make the two moon eclipse. To do this, move the large moon to<br />
2 o*clock position. Move the small moon between the planet and the<br />
large moon. If you don it right, a cutscene will appear.<br />
Push the bottom to open the door.<br />
Go to command center. Put the blue rod into the hole. Another 2<br />
crystals appear. Click on the lifeless crystal, you will notice that<br />
the crystal is a little bit brighter. Slide the crystals, watch the<br />
brightness carefully, until the crystal become blue again.</p>
<p>Map spire<br />
Use the green rod to open the door beside to column. But the panel is<br />
not working. Use tusk to open the panel. Use wire on the panel and<br />
connect it to the SPARKS. Now the door will open.<br />
Get off from the tram. You notice that the map spire is quite a large<br />
area. Here is a brief map.</p>
<p>Tram &#8211; ledge -beach(with strange light)<br />
|<br />
Cavern &#8211; nest &#8211; water fall source &#8211; beach<br />
|<br />
Pit &#8211; map panel &#8211; light bridge.</p>
<p>Go to map panel. Enter the code of the TOMB ( oh! You haven*t been<br />
there yet! That is the red rod) You can get a message. Now turn on the<br />
light bridge.</p>
<p>The Tomb<br />
Back to the nexus. Now get on the tram lead to the tomb. (the door<br />
open with the red rod.) go to the plateau. There is a stone plate on<br />
the floor. Use shovel to dig it. A hole appear. Go to inside the hole.<br />
Use the blue crystal on the hole. Then walk to the two-moon mark on<br />
the floor. The shutter will open. Use the rod to fix the plate. Go to<br />
outside, you find some dirt at the left of the tomb. Clear the dirt<br />
and a status appear. Touch the it and it will disappear. Get on the<br />
crypts and you will go down.<br />
Go left. There is a door. When you walk towards the door, a guarddog<br />
revived. Use a life crystal on the bone beside the door. Two dogs kill<br />
each other. Use the engraved rod o open the door. Go into the door and<br />
a pyramid in there. Use engraved rod to open the pyramid. Use life<br />
crystal on the alien body. But you don*t know what it talk. So you<br />
decide to stop talking and find Magi.</p>
<p>Magi is kidnapped!<br />
Magi is kidnapped by a monster. You need Brink*s help. Go outside.<br />
Walk to along the path. You find a light bridge. But this bridge is<br />
broken. Open the panel. There are a light source and 4 prisms. To<br />
repair it, it is easy. The rule is: a light beam only pass 2 crystal,<br />
all prisms should be use. So you should switch the source, find out<br />
which prism can deliver the light to other prisms. (Don*t understand?<br />
Never mind, switch the light to the prism between the red and green.)<br />
After create the light bridge, don*t leave. Go to the cave interior.<br />
You can see Brink working there. Talk to him. But he won*t help you.<br />
But you notice a crystal stash on the ground. Go to the cave, use the<br />
flashlight on the bat-liked creatures. The Brink will run away. Dig<br />
the crystal stash and get all life crystals. Brink with make a deal<br />
with you. Now go to the map spire.<br />
Go to the nest. Magi is kept here. Talk to Brink, he will draw the<br />
monster*s attention. You*ll go to the water falls source. Push the<br />
BOULDER to block the water. Back to the nest. Talk to Brink. Brink and<br />
Magi will open the GRATE and kill the monster.<br />
Brink will steal all the life crystals. Go to the beach with strange<br />
light. Examine the light, and give the tablet to Magi. Magi will find<br />
the HIDDEN ISLAND. Go to into the Island and you and find the last<br />
PLATE.<br />
Go back to the nexus. As you arrive, Brink ask help from you. Go to<br />
the plateau. Brink is trapped by the crack inside the crevice. Use the<br />
jawbone to cut Brink*s bone.</p>
<p>Alien Lab.<br />
Back to the nexus. Put the plates into the ALCOVE. The sealed door<br />
will open. Take the tram to the lab. Examine the device at the bottom.<br />
There is a missing part . Then go up, you can find the final light<br />
bridge. Remove the nest and create the bridge.	You decide to ask the<br />
alien about the missing part. (remember to take a life crystal from<br />
the crystal pool at museum.) Go to the tomb through the light bridge.<br />
Revive the alien. Ask him about the alien device. He will tell you<br />
about EYE and give you a ROD.<br />
Go to the map room. Enter the code in the map machine. It shows the<br />
beach where is the missing part can be found. Go to the beach and get<br />
the Eye Part. Then go back to the lab.</p>
<p>The ending<br />
When you back to the lab, Brink is waiting you. He take all of your<br />
the life crystals. Fortunately Magi have one. Put the Eye Part into<br />
the gap.  But you still need more life crystal. You decide to talk to<br />
Brink. (Don*t go to the crystal pool, all crystals are taken by Brink)<br />
Take the Eye Part will you. (He still working at the cave on tomb<br />
island)<br />
When you see Brink, show him the Eye Part, make a deal with him. Put<br />
the Eye Part into the slot on the relic. Brink will kill himself. Take<br />
the crystal and the part back to the lab.<br />
Put the part and the crystal into the panel. Talk to Magi. She will<br />
operate the machine. But Magi will die. You walk lonely to the light<br />
bridge. Go to to the Eye. A guarddog suddenly appear. Turn off the<br />
light bridge, the dog will fall. Walk into the Eye and watch the<br />
ending animation!</p>
<p>P.S.: I had read someone ask if this game has more thing one ending. I<br />
think it has only one ending. Because Boston can*t find any life<br />
crystal and the end. So he can*t save Maggie with crystal.</p>
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