Temos aqui o waltkthrough, ou guia, oficial (e em inglês) do Lure of the Temptress que estava no site da Revolution Software, a desenvolvedora deste antigo adventure para PCs. Tem também um detonado completo em vídeo.18 de junho de 2020
Temos aqui o waltkthrough, ou detonado, do Lure of the Temptress que estava no site da Revolution Software, a desenvolvedora deste antigo adventure para PCs. Trata-se, portanto, de um guia oficial do jogo.
Para deixar a publicação mais completa, meti também um detonado em vídeo em um longplay que mostra o Lure of the Temtpress sendo completamente finalizado desde o início.
Note que o texto está em seu estado original e, portanto, em inglês.
IN THE PRISON Get the torch. Use it to set fire to the straw bedding. Stand next to the door and, when the Skorl guard comes in to examine the fire, leave the room. Close and lock the door, trapping the guard in the cell. Go through the right hand door to the armoury. Get the knife (which is lying on top of the barrel). Use the knife on the sack. Examine the sack and you will find a coin. Get the bottle (next to the sack). Examine the barrel. You will see a tap. Use the bottle on the tap. Go to the next room. Use the knife on the leather cord on the rack to free Ratpouch. Go back to the outer cell. Give the bottle to the prisoner. Tell Ratpouch to push the bricks. Follow him through the opening. IN THE VILLAGE Take time now to explore the village of Turnvale and get to know its residents. When you meet Luthern the blacksmith, follow him to his workshop and talk to him. The shifty-looking guy called Mallin will give you a metal bar. Take the bar to Ewan the shopkeeper.His shop is on the Market Square, to the east of the Severed Arms tavern. Ewan will give you some money and a jewel. Take the jewel to Nellie in the Magpie Tavern.She will give you a flask of strong liquor. Bribe Morkus (also in the Magpie Tavern) to get some information on the disappearance of the girl. Go back to the smithy and talk to Luthern again. Return to the square in front of the Magpie Tavern. Talk to Grub the beggar. He will give you a lockpick. Now go to the Marketplace and examine the door of the house on the right. It's locked, and you don't have the skills required to open it... Talk to Edwina (in the Severed Arms) and you will be given a diary.Normally, of course, you wouldn't dream of reading another person's diary, but in this case, go on - read it! Wait at the Severed Arms till Luthern comes in and give him the flask, he will empty it for you. Go to the smithy and get the tinderbox (next to the barrel on the floor). Give the lockpick to Ratpouch. Tell him to go to the Marketplace and use the lockpick on the locked door. Wait until the Skorl guard who patrols the village has passed by. Now, grab the chance and enter the Magician's house. Remember - you'll have to be quick now before that Skorl guard returns! Examine the apparatus. Use the tinderbox on the oil burner. Wait for the potion to be brewed. Use the flask on the tap. Go to the Middle Street and drink the potion in the flask. Feel any different? You'll now be able to enter the town hall. Talk to one of the Skorl guards and tell him to free the girl. Go to the Apothecary and talk to Goewin Go out and wait till you turn back to normal. You'll now need to find Mallin. He will give you a book to deliver to Morkus. Ignore Mallin's instructions. If you go to the monks' house, you'll find that they've displayed a poster requesting information on the theft of their book - the one you're carrying! You can enter the monks' house now. Talk to the monk called Toby. Go to Goewin's shop and talk to her. Ask for houndstooth, cowbane and elecampane. Go to the blacksmith's workshop. Ask Catriona for cowbane. She'll tell you where to find cowbane. Talk to Ultar (in the Severed Arms). Take the cowbane to Goewin. Wait till the spell is ready and take it. Talk to Ultar again. Go to the Weregate and talk to one of the statues. Now go to Goewin and ask her to come along. When you arrive at the Weregate, talk to Goewin. Go through the gate. Goewin will follow you. Pull the right skull. Go to the next cave. Go back and tell Goewin to go to the Green Cave. Follow her. Tell Goewin to go to the Entrance Cave and then pull left skull and then pull right skull and then go to the Green Cave.This will cause the next door to open. Go through it before it closes again. Pull left skull. Tell Goewin to go to the Green Cave and then pull right skull. Save your game now! Walk through the Red Cave and you will meet a beast.Defeat him. Walk on and you will arrive at the dragon. Use potion on dragon. Talk to dragon, you will get the Eye of Gethryn. Walk back through the caves. You can open the doors by pulling or pushing skulls. When you get back to the village, find Mallin and talk to him. Go to Ewan's shop and look through the window. Wait until the Skorl guard comes in and listen to their conversation. When the Skorl has left, go in and talk to Ewan. THE CASTLE Go east to the kitchen. Examine the carcass. Get the fat. Get the tongs (next to the table). Talk to the boy and tell him to go get his master. Go back to the room where you came in. Look at the cask in the front at the left wall. Use the tongs on the bung. Hide and wait till the Skorl comes in. That wine will keep him happy... Go east to the hallway and enter the Dining Room. Ignore the drunken Skorl. In the Gate Room, use fat on the lever. Find Minnow and tell him to go to the Gate Room. Follow Minnow and tell him to pull the lever. Operate the winch. Go back to the hallway and go up the stairs. SAVE YOUR GAME NOW! Just one big Skorl to defeat and you can enter the tower where you'll find the Temptress. We hope you enjoyed Lure of the Temptress. 👍
O playthrough abaixo mostra o jogo sendo zerado de cabo a rabo pelo canal World of Longplays. O vídeo tem quase 2 horas de duração e serve tanto para distrair e para gerar nostalgia, para aqueles que conhecem o jogo das antigas, como para te ajudar a terminar o Lure of the Tempress você mesmo.
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